It’s time to open grandma’s game closet and re-see some of the many toy and game classics (and new to you crowd favorites) in a new light. Using design elements, game-based, and experiential theories, we will deconstruct a wide range of existing mass-market games and re-envision them for use as purposeful and engaging tools for team-building applications.
1. Recognize and apply game-design elements into a re-envisioning of existing resources.
2. Utilize existing experiential theory to develop a new structure and outcome for a current game or learning tool.
3. Facilitate and debrief a self-designed new and unique experiential tool with the group.